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Builds

Hero builds for every current hero

These are role-based planning notes built from the current hero, equipment, skill and rune catalogs. They avoid unsupported best-in-slot rolls: use each card to choose a direction, then open the linked data rows before spending resources.

Last reviewed against patch v1.00.26 · 3d ago

Current roster

Six role-aware build plans

Trapper / Ranged DPSTier S · v1.00.26

Hunter

Layer ranged pressure while traps and the turret add coverage.

Stat direction
Ranged damage, attack cadence, then enough defense to stay active.
Rune direction
Formation first; add Might or Frenzy after economy upgrades.

Team note: Pair with Knight or Priest when a hard target can reach the backline.

Open Hunter stats
Tank / FrontlineTier S · v1.00.26

Knight

Hold the frontline and create room for ranged damage dealers.

Stat direction
Armor and HP first, then damage or movement once survival is stable.
Rune direction
Formation first; Resilience is the natural combat branch.

Team note: Add Priest for sustain or Sorcerer for faster wave clearing.

Open Knight stats
Healer / BufferTier S · v1.00.26

Priest

Keep the party alive through direct healing, Sanctuary and recovery.

Stat direction
Survivability and reliable support uptime before personal damage.
Rune direction
Formation first; use shared economy branches before combat luxuries.

Team note: Best used behind a durable frontline such as Knight.

Open Priest stats
Ranged Physical DPSTier B · v1.00.26

Ranger

Deliver steady physical pressure from a protected backline slot.

Stat direction
Attack cadence and physical damage, then defensive margin.
Rune direction
Formation first; Frenzy and Might are the relevant combat branches.

Team note: Knight or Priest helps Ranger keep firing through longer stages.

Open Ranger stats
Melee Burst / LifestealTier A · v1.00.26

Slayer

Convert close-range pressure and Bloodlust into melee burst.

Stat direction
Survival first, then attack damage once the HP trade is manageable.
Rune direction
Formation first; balance Resilience with Might for melee uptime.

Team note: Priest support reduces the risk created by Bloodlust and melee range.

Open Slayer stats
AoE Elemental DPSTier A · v1.00.26

Sorcerer

Clear grouped enemies with fire, cold and wide-area skills.

Stat direction
Area damage, then enough HP or armor to survive incoming pressure.
Rune direction
Formation first; Might is the clearest late combat investment.

Team note: Use Knight in front or Priest support so casts are not interrupted.

Open Sorcerer stats

Build guide

How to turn these directions into a team

The full guide explains the Formation-first rune plan, six hero archetypes, and three practical team shells. It also marks the boundary between verified catalog facts and editorial advice.

Read the current build guide