Heal
Priest / Recovery
A direct recovery skill that restores one ally by a percentage of that ally's maximum HP.
Key attributes
- Hero
- Priest
- Skill ID
- 40101
- Type
- Cooldown / Heal
- Unlock Row
- 0
- Max Level
- 5
Notes
Heal is a Priest Cooldown / Heal skill (skill ID 40101). A direct recovery skill that restores one ally by a percentage of that ally's maximum HP. It is a row-0 skill, available from the start of the hero's skill tree. The skill caps at level 5. Skills on the same hero draw from a shared skill-point pool, so leveling Heal trades points against Priest's other options — see the Priest build page for a current-patch priority order (v1.00.26).
Heal Skill Rotation & Synergy
As a Row 0 skill for Priest, this ability automatically triggers in combat rotations. In idle mode, synergy between active skill cooldowns and hero attack speed ensures continuous damage output without user intervention.
Other skills in Priest's tree
- SanctuaryAn area of sustained recovery that restores allies standing within it over time.Row 20
- ResurrectionReturns a defeated party member with a percentage of maximum HP.Row 40
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