Resurrection
Priest / Recovery
Returns a defeated party member with a percentage of maximum HP.
Key attributes
- Hero
- Priest
- Skill ID
- 40601
- Type
- Cooldown / Revive
- Unlock Row
- 40
- Max Level
- 5
Notes
Resurrection is a Priest Cooldown / Revive skill (skill ID 40601). Returns a defeated party member with a percentage of maximum HP. It sits deeper in the tree at unlock row 40, so earlier skills must be opened before it. The skill caps at level 5. Skills on the same hero draw from a shared skill-point pool, so leveling Resurrection trades points against Priest's other options — see the Priest build page for a current-patch priority order (v1.00.26).
Resurrection Skill Rotation & Synergy
As a Row 40 skill for Priest, this ability automatically triggers in combat rotations. In idle mode, synergy between active skill cooldowns and hero attack speed ensures continuous damage output without user intervention.
Other skills in Priest's tree
- HealA direct recovery skill that restores one ally by a percentage of that ally's maximum HP.Row 0
- SanctuaryAn area of sustained recovery that restores allies standing within it over time.Row 20
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