Charge Trap
Hunter / Trap
Places traps designed to react when elemental attacks strike them.
Key attributes
- Hero
- Hunter
- Skill ID
- 50401
- Type
- Trap
- Unlock Row
- 20
- Max Level
- 5
Notes
Charge Trap is a Hunter Trap skill (skill ID 50401). Places traps designed to react when elemental attacks strike them. It sits deeper in the tree at unlock row 20, so earlier skills must be opened before it. The skill caps at level 5. Skills on the same hero draw from a shared skill-point pool, so leveling Charge Trap trades points against Hunter's other options — see the Hunter build page for a current-patch priority order (v1.00.26).
Charge Trap Skill Rotation & Synergy
As a Row 20 skill for Hunter, this ability automatically triggers in combat rotations. In idle mode, synergy between active skill cooldowns and hero attack speed ensures continuous damage output without user intervention.
Other skills in Hunter's tree
- Explosive BoltA crossbow bolt that detonates at impact for area fire damage.Row 0
- Crossbow TurretDeploys an automated crossbow that adds physical projectile attacks.Row 30
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