Runes
Eight Rune Tree branches
The Rune Tree is account-wide — points spent here affect every hero. It unlocks at Hero Level 3 and is fully refundable, so the order below is a recommended priority, not a locked-in path. The full reasoning lives in the Rune Tree guide.
8 Rune Tree branches · account-wide · fully refundable · last reviewed 3d ago
Recommended investment order
- 1Rune of Command / Formation SlotsSouth · 3 nodes
- 2Rune of WealthNorth-West · 4 nodes
- 3Rune of GrowthSouth-West · 1 node
- 4Rune of Expansion / Storage / MainspringNorth · 3 nodes
- 5Chest Drop Rate / CapacityNorth-East · 2 nodes
- 6Rune of Repose / OfflineOffline · 3 nodes
- 7Rune of Might / Resilience / Haste / FrenzySouth-East · 4 nodes
- 8Rune of Alchemy / ForgingCube · 2 nodes
All entries
Rune
Rune of Command / Formation Slots
Account-wide passive tree that unlocks the 2nd and 3rd hero slots and a second active skill slot per hero. The single highest-impact investment for any save.
Rune
Rune of Alchemy / Forging
Two Cube-side passives that boost Alchemy gold conversion and Forging output. Endgame investments that pay off once the Cube itself is leveled.
Rune
Rune of Might / Resilience / Haste / Frenzy
Four combat-stat nodes covering ATK, Armor, Move Speed and Attack Speed. Pumped last, after the economy and inventory runes are online.
Rune
Rune of Wealth
Boosts gold per kill, boss-stage gold and the Alchemy gold bonus. The fastest way to keep the gold economy flowing into the Cube and the Rune Tree itself.
Rune
Chest Drop Rate / Capacity
Two nodes that boost chest drop rate and the number of slots per chest. Indirect gear progression — worth maxing once Storage is online.
Rune
Rune of Expansion / Storage / Mainspring
Adds inventory slots, stash pages, and the auto-open chest routine. Auto-open is the single biggest QoL unlock in the early game.
Rune
Rune of Growth
A flat experience-per-kill bonus. Pairs with Rune of Wealth to accelerate the whole economy; cheap for the first few levels.
Rune
Rune of Repose / Offline
Unlocks and boosts the offline reward cap (8 hours by default). Lets a busy player keep up with passive gold and EXP between sessions.