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Skills

Signature skills

Every hero has a signature skill tree. Skills unlock by row — row 0 skills are available immediately, row 40 skills are the deepest picks — and they share one skill-point pool per hero, so leveling one trades points against the others.

18 signature skills · 6 hero skill trees · last reviewed 3d ago

Skill roster by hero

All entries

18 of 18

Skill

Arrow Rain

Ranger fires upward to cover a broad area with repeated physical arrow hits.

Ranger / Physical

Skill

Bloodlust

Trades half of Slayer's current HP for a temporary attack-damage increase.

Slayer / Buff

Skill

Charge Trap

Places traps designed to react when elemental attacks strike them.

Hunter / Trap

Skill

Crossbow Turret

Deploys an automated crossbow that adds physical projectile attacks.

Hunter / Summon

Skill

Explosive Bolt

A crossbow bolt that detonates at impact for area fire damage.

Hunter / Fire

Skill

Fireball

A fire projectile that bursts on contact and applies area damage around the impact point.

Sorcerer / Fire

Skill

Ground Slam

Creates an earthquake and temporary rocks that interact with later physical area attacks.

Slayer / Physical

Skill

Heal

A direct recovery skill that restores one ally by a percentage of that ally's maximum HP.

Priest / Recovery

Skill

Ice Orb

A traveling cold orb that can hit repeatedly and slow enemies caught in its path.

Sorcerer / Cold

Skill

Meteor Strike

A large fire impact aimed at a wide enemy area.

Sorcerer / Fire

Skill

Piercing Arrow

A penetrating projectile that can damage multiple enemies along its line of travel.

Ranger / Physical

Skill

Piercing Thrust

A forward sword thrust that deals physical damage to enemies inside its melee area.

Knight / Physical

Skill

Rapid Fire

A sequence of arrows, each applying its own physical projectile hit.

Ranger / Physical

Skill

Resurrection

Returns a defeated party member with a percentage of maximum HP.

Priest / Recovery

Skill

Sanctuary

An area of sustained recovery that restores allies standing within it over time.

Priest / Recovery

Skill

Shield Charge

Knight raises the shield and drives through enemies, damaging targets contacted during the charge.

Knight / Physical

Skill

Slam Jump

A heavy melee strike that can release an area shockwave when it finishes an enemy.

Slayer / Physical

Skill

Unyielding Will

A once-per-stage recovery that lets Knight stand back up with a percentage of maximum HP.

Knight / Survival